HUD automatic categorization

HUD automatic categorization

 How it works: You can define a set of statistics conditions for each 19 categories.

the first category which all statistic conditions are met becomes the automatic category for the player.

 

Its configuration interface is composed of 2 areas : 


huds edition categories

 

1 - CATEGORY DISPLAY OPTIONS : 

Element

Description

Category position

You can choose where to position the category on the label (Top / Bottom / Left / Right / Never). You can also choose its thickness.

 

2 - Category definitions: 

 

Definitions contain categories, which contain statistics : 

 

huds edition categories tab content

 

A category is one of the 19 available categories : 

 

huds edition categories block

 

A statistic has its own constraints that must be met to validate the category.

 

GOOD TO KNOW : you can limit the sample used for a statistic by filtering positions and starting stacks :

 

huds edition categories stat

 

Condition

Description

Minimum nb cases

Number of cases under which the statistic is not relevant

Value between

Range of values in which the statistic value must be

 

 

For more information about the data you can use in a HUD, see the statistics index.